How do I add Ads system and saving feature?

1.Getting Ads to Play in My Game
I’m looking for ways to monetize my game by having ads play in it. My current plan is to launch it on an online platform like CrazyGames, but I’m not sure if that’s the best first step or how the ad implementation actually works.

  • I’m struggling to find good YouTube tutorials or resources on how to implement an in-game ad system
    Could anyone guide me?

2.add Online Save/Progress

I can manage a simple local save system (offline save files on my own device), but I’m completely lost when it comes to making it work online for a web game.

  • When a player accesses the game online, where does the save file actually go? How does the game remember the player’s progress when they log in from a different browser or device?
  • I’d really appreciate it if you could explain the mechanism of online saving

Thanks in advance for any and all advice! I might be slow to reply because of time zone differences, but I’ll definitely be reading all your suggestions. Cheers!

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Most people hate ads in games, I know I do.

  1. Maybe this link can help: Details - GDevelop documentation

I never tried ads with CrazyGames as I use Admob which is for mobile games, but I guess that the process should be similar.

  1. There isn’t really an easy way to implement cloud save. You need somewhere to save and load the data. You can store them in Firebase, but it may get expensive if you have a lot of players.

Here is the tutorial I watched last year

Powerful Team-up: Read and Write Data Between Firebase and GDevelop - YouTube