I am trying to make a donkey kong game with jelly physics, how would i do this?
Did you mean squash and strech?
yeah, i want something like this https://jellymar.io/
i don’t think this can be done in gdevelop.
I suppose you can test the layer effects.
Unfortunately, the physics engine doesn’t allow soft bodies, fluids, etc.
Have you tried to connect multiple objects with joints?