How do I call an effect from action?

I have added an effect on my player and I want it to appear when the player collides. When I start the game, the effect is shown (which I do not want) and when I collide nothing happens.

How do I run an effect when the player collides? Below is an example with shockwave effect.


Have you tried disabling it at the beginning of the scene? And then enabling it when needed?