Hi, in Gdevelop objects are the elements that you can add to your scene such as sprites, text objects, tiled sprites etc. The ‘platformer character’- behavior is something that you would add to your player sprite.
The sprite-object with the ‘platformer character’-behavior can do all the animations you have prepared for it.
If you want to disable the ‘platformer character’-behavior for some reasons, you can do that by changing the parameters in the events.
