How do I check if the dialog branch has ended?

I see a condition for checking to see if the “Clipped text has completed scrolling” but I do not see a similar condition to check when the player has finished ~reading~ scrolling thru the current branch. Here’s what my Yarn looks like. I want to know when the player has finished ~reading~ scrolling thru the Start branch.

What do you mean by “the player finished reading”? We can’t check eye movement :upside_down_face:
There’s a “dialogue is running” condition that you can invert to check if all the text has been displayed.
Don’t hesitate to open and inspect the dialog tree example project.

So I meant “scroll thru the current branch” aka “view all text in the current branch”…

But yea, “dialog is running” condition is what I was looking for :wink: