How do I create objects at random x but the same y, it has to be multipul

Create NewSprite at x

RandomInRange(CameraBorderLeft() , CameraBorderRight()) 

at y

CameraBorderTop()-10

Where 10 is some number you need to find yourself
Like it 10 means 10 pixels above top camera border
If you put there 20 then it will be 20 pixels above top camera border
And so go on

thank you, it worked

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