I am creating a case opening sim and I have the case and all the sprites for what’s in the case. I would like some way of creating a way for all the items that you can get has different chance of you getting. the most important aspect is the animation of them scrolling across your screen while keeping the randomness. if you have any ideas let me know.
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I’m doing the same thing, but I don’t have the animation you want, instead, I’ve made it cycle through the different items, then stop on the item you get.
It’s not what you wanted, but it might help you somewhat.
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thanks for helping but I’m still trying to have it with the scrolling animation. also I am planning on having multiple cases so I don’t think how you coded it would be space efficient and might lag the game.
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