I’m trying to publish a game on google playstore but i keep getting this error message (please check the image below! Can anybody help me solve this problem?
Thanks
I’m trying to publish a game on google playstore but i keep getting this error message (please check the image below! Can anybody help me solve this problem?
Thanks
If you put yes to shows ads and yes to advertising id because you want at some time in the future use advertising ID then you need to include the ad extension in your game and set it up with your actual ad account even if you are not using events to show ads in your game yet. That way the item they are requesting will be added to your manifest.
But I do think when you are using an extension you have to use it in events at least once for it to be included in your exported project. So find some event you can use like check if the ad is ready, but just don’t use events that show ads yet.
Just to clarify, all they are doing is replacing your ad ID with a string of zero because they don’t see the item they want in your manifest. This is not a big deal because you are not tracking people with an ad id yet.
Hey there,
Thank you for responding! So in my previous games, I never used any ad extension to show ads. I’ve added the admob app id in the project manager and even set up an interstitial ad to display. It’s still showing the error message! If there’s an extension that I need to add, please share it with me.
Thank you again for help out man! It means a lot to me.
No that should be all you need to do, and it should put the necessary items in. The only other thing I can think of is you have another “artifact” of that project (testing track etc) that is not your current version with the admob app id. In that case you would have to update it by updating From Library (not downloading a new one because you will have to increase the version number) and in the Library selection pick out the current version of your app. Other than that, I’m stumped.
I’ve added those updates and increased the version code and tried to publish it but it got rejected! Please check the screenshot and let me know if I have to stop using ad for now to publish the game.
Thank you
It says the app id was wrong and that if the rejection was for an update to an already published app, the published one will still be available in the Store but the update won’t be approved until the issue is fixed and resubmitted.
Is this game already published/in production?
You can change your ad id declaration to none for now and update it later if you want.
Also if you ever need to fix an artifact like a testing track, you don’t have to do a new upload if you already have uploaded your current version to your production track. You can see if you can either delete the older artifact or update if from library and then choose the current version that you had already uploaded to another track (production or another testing track). This way you don’t have to increase version numbers of your production app unnecessarily.
It’s not published yet! I thought about doing a test before publishing. I removed ads and submitted a new version focusing more on the young users.
That can be a rewarding experience in its own right. I was recently delighted with a notification that one of my projects was entered in the Teacher Approved program, though I did not submit it for condsideration.
Back on topic of ads a little, concerning ads in children’s games. You can have ads in them but no ad id. Also there are more guidelines to consider, such as ad rating, And you must design them in a way that they will not frustrate the child, be easy for the child to get out of, easy for the child to understand it is not part of the game, etc. Google has some excellent learning modules about their guidelines if you do decide to put ads in later.
Man, you sound very well-informed! I wish we could collaborate with you in any way! By the way, here’s the trailer for the game. It’s not in a very good position right now, but I can use some help to improve it.
Looking forward to hearing from you!
Nice trailer, your game looks like fun!
I try to keep up with things, Google has a lot of free resources and learning modules. If you go to the Android Developers site and click the “More” drop down menu and go to Google Play you will see a lot of resources there. The Google Play Console also has links to modules you can take or topics to read. If you can spend 5-20 minutes every few days to go through a topic or module you will really learn a lot. Right now I don’t have time for collaborating with anyone though.