How do i enlarge an image without losing quality?

I was making a player selection screen with the background made with aseprite, and when i imported the final result in gdevelop it was really small, but if i tried enlarging it it would lose a lot of quality. Any way to enlarge it without losing the quality.

If you’re wanting to keep it a pixelart image, check these two things:

  1. in the game’s Properties menu (make sure you select Nearest):

  2. in the Resources menu (make sure Smooth the Image is unchecked):

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