I have an problem with a button i use on my interface.
It weirdly become worst (but don’t know if it’s due to an update).
The button is a pre-build component
IDK why but i feel like what you are experiencing something that have to do with camera
However i would make new button and check if same issue occurs
IF so i would make new scene and make there new button and see if same issue occurs
If you would tween button then MAYBE where it would be ultra bizarre
But not if you tween other object that would be like no way it is possible
And what i meant with camera is like if you have button on layer on which you did not apply same zoom as on layer on which player is
Or maybe it was center camera on player
Then you would get displaced effect
Where i am not 100% sure was it just visual or also collision based
That is why i wrote i feel like its caused by camera
Where i can be wrong
This has me scratching my head. Do you scale the button, resize it or have other behaviours attached to it? Have you got other events that do something with it?
However i don’t see the relationship between this and the interaction…
About Scaling yes i do scale depending of the text size, but if i change scale i still see the issue.