How do i fix this bug?


when i export my model from blender and put it in game. it seems fine. but when a part of the object is infront of another part this happens as seen in screenshot!

for context the arm is infront of the torso in the screenshot

someone please help i need to fix it

can u send a screenshot of what its supposed to look like?

so. like. its just meant to be normal. in the screenshot when the arm or anything is infront of another part it just puts this weird see trough grid.

1 Like

Im really sorry but im still not understanding :confused:

So the camera is facing another objects whos arm is out of place?