I am currently working on a small platformer to practice. I would like my character to shoot straight like mega man. I have created two points in the character animations. FirePoint and TagetPoint. I have expanded the area of all of the animations to 96 and 96 to ensure all the points are included in each animation.
I have successfully gotten it to shoot to the location of my mouse as well as the location of the mobile joystick angle.
So I ended up going to that and I was able to get some stuff working. However I am sure there are better ways to go about this. I think I will end up incorporating things from the Not a Vania tutorials. However things behave weird and I find I am having to adjust the spawn points for the bullets in my events. So there must be something I am not understanding.
The melee attacks for Hawkeye and Ironman both work as intended.