I’m kind of confused about this and I’m still trying to learn how the save game features work. But I don’t know if I should be using a global variable for this or what I should be doing. Could someone help me with this?
Thank you for your help.
Wow I actually learned quite a bit from this. What I did was I made it to where at the beginning of the scene in level 1, it writes “0” (which is the expression) in “level” ( which is the group name ) of storage “load” (which is the storage name) for level 1 and then level 2 at the beginning of the scene it writes “1” in “level” of storage “load” (as appose to 0 in level of storage load). Then in the events of the main menu, I put a load button into the game and at the beginning of the scene it will read “level” (group name) from storage “load” (storage name) and store value in LevelLoad (the scene variable I used). I made it to where when the load button is clicked and the scene variable LevelLoad is = 0 it will change the scene to level 1 and when it’s clicked and the scene variable LevelLoad is = 1 it changes the scene to level 2.
Am glad my tutorial was useful