I have an arrow in my game with a downwards pull but it looks really wonky without it rotating. Is there a way where the arrow can rotate based on its downwards velocity.
How is the arrow moving? Physics, regular forces or position? 2D or 3D?
I have an arrow in my game with a downwards pull but it looks really wonky without it rotating. Is there a way where the arrow can rotate based on its downwards velocity.
How is the arrow moving? Physics, regular forces or position? 2D or 3D?