How do i make falling enemies?

You know, like in Galaga/Galaxian/basically any space shooter that features falling enemies.
To be exact, one o’ these
galaxian-video-game

Might this tutorial be something that could help you?

I would also suggest forces or physics.

These enemies in Galaga are following a predefined path. You’ll need to code that, and you could possibly do it using something a structure to store the action - position to move to, pause, send out the tractorbeam etc - along with the duration to perform the action.

  1. tutorial is not helping
  2. i don’t really understand forces or physics

thanks for the idea. But for extra help, you can give me the code. I’d appreciate it.

Here’s a previous post with sample events.