How do i make the GDevelop sense the shape of the object?

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My Character does not touch the platform as GDevelop sense the platform as rectangle or square shape but does not sense the object according to the outline of the object. Anybody knows how to make it sense the shape of the object instead of rectangle or square?

Thanks in advance!=)

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Go to edit object: edit hitboxes: and add custom collission mask ! That will be the area that you want to be solid ! Make it to lower than grass or as per requirement to change wheter the character tuches or not!

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Thanks so muchhh!!! :+1::heart:

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