How do I make the player automatically rest at the jump through platform after reaching the top of a ladder?

How do I…

How do I make the player automatically rest at the jump through platform after reaching the top of a ladder?

What is the expected result

After reaching the top of the ladder, the player should automatically sit at the jump through object without any other movement inputs

What is the actual result

I noticed that I need to have an movement input when the player is on top of the ladder to make it sit on the jump through platform. Basically if I want the player to sit on the platform, I need to hold the climbing movement and combine it with left or right at the top of the ladder which is little annoying.

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Not sure if this would help but I also already tried interchanging their z-axis and the results are still the same.


top of ladder
hi - i had a play about today
the logic attached to ladders and jumpthrus drives me up the wall. This solution doesnt use a jumpthru at the top and sets a boolean to true when you reach the top of the ladder. It was a bit of a pain allowing to jump at the top …which is why the logic looks a little elaborate!
the point ‘Point’ is about 5pix below the base of the character and the origin is in the center.

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To me it looks like you should check distance from jump trough platform
And collision

And now you could enable jumptrough behavior if player is in collision with platform and point is inside ladder while down key is pressed

You could do I guess …I’ve not got any time to try something out…what I did seemed to work but it felt like a lot of if statements