How do I make Yarn Dialogue move to the next line of text automatically

How do I…

For a few cutscenes I have in mind, I want the dialogue to move to the next line of text WITHOUT the player having to press a button.

What is the expected result

I want the dialogue to appear on screen (which it does), but after a few seconds, I want the dialogue to scroll to the next line of text I have made, until it hits the last line.

What is the actual result

The dialogue does scroll to the next line of text, but I have to press a button for that to actually happen.

Related screenshots

And yes, I know I have the “key is pressed” and “key is released” conditions, but I only had those on for placeholders. Other words, I’ll try to figure this automatic dialogue scroll thing later.

I just don’t know what commands I need to put in place to get the desired results.

SOLVED!

I forgot that a cool Youtuber named ‘worriedpixels’ told me to make a timer or more accurately, use the ‘Start (or reset) the timer’ action in an earlier event, so that it exists for the timer check condition to work. I didn’t make this topic for attention or any dumb reason like that.

I made this because I noticed that no matter how much I researched an answer for this on these forums, no one had an answer at all. But ironically, I remember that I DID get an answer to this exact question a while ago, but just forgot about it, until recently.

I want to keep this topic on here, only for folks who are new to GDevelop and want to know how to use Yarn Dialogue in particular with something like dialogue automatically going to the next line.