im trying to design a small platforming sequence in my isometric game. just designed a pitfall box that if the player touches they die immediately, but now im trying to design a moving platform that the player can stand on to travel over the pitfall, but im a bit confused on how to get the player to stick to/stand on it as its moving. how would i do this?
Same way you are moving the platform itself.
If you move the platform using “Change X and Y position” you might be able to do the same for the player