How do I…
I’m trying to make a sort of geyser (where water comes out from a hole and gradually pushes you upwards) for my platformer game. The issue is that there aren’t any easy ways to modify the overall value that’s used for the Y Speed, since it isn’t modifiable. The fact that I cannot open built in behaviors in the events editor makes it harder for me to find another way to modify it.
What is the expected result
When my platformer character moves inside the geyser, forces gradually push it upwards.
What is the actual result
What happens instead is that if I try to make my character jump midair to do it, even at low jump speeds, it ignores the fall speed and instantly goes upwards. No gradual phase of being lifted off the ground is present!
I’d really appreciate if someone could help! Thanks.