How do I move my character downwards using force (angles)?
I have a character object that moves in the direction of an angle that the player points it in.
Then when it hits another object, (this object has with multiple other objects on each side so that I can make the player character move in a certain direction when it hits a specific side) I want it to move in a random direction using a random set of angles depending on which side of the object it hit.
For example, I expect the player to move downwards when applying a force using an angle of 90 degrees.
But instead, it just ends up glitched and trying to move up through the object. Even trying the opposite angle, it goes up. So why won’t it go down?
Here’s a gif of how it’s behaving:
Here’s the conditions I have. I’ve been testing out a few things but nothing seems to fix this.