I have been browsing the forums and watching tutorials and i can’t help but notice that other people’s events look complex but at the same time clean, can someone show me the basics to cleaning up events/optimising them? https://imgur.com/a/yGprxYS
If it is more about the ‘cleanliness’ of your events, the example projects demonstrate quite well how you could do that Game examples and Ready-made templates | GDevelop. There are many options (functions, external events, custom behaviors) but what works well for someone else doesn’t need to be the right approach for you.
Generally, I wouldn’t worry too much about that as long as your game runs well and you understand your events. I would definitely add some headings and comments though.