How do I prevent the "bunny.png Failed to load resource" error?

What the title says. I just installed GDevelop (on Manjaro Linux) and tried to make a simple program that printed “Hello World” in a text box, but I got the console error

bunny.png:1 Failed to load resource: net::ERR_FILE_NOT_FOUND

Seeking the problem, the only instance I could find in the preview directory was on this js file:

/tmp/preview/pixi-renderers/pixi-image-manager.js: this._invalidTexture = PIXI.Texture.fromImage("bunny.png"); //TODO

I know this doesn’t affect the game, but I wondered if there was a way to get rid of this “problem”.

Greetings and thanks for this tool, it looks amazing.

Don’t worrie about this.
This error have no importance.
Which version you use ? Because i remember seeing a fix about it some month ago.

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“GDevelop 5.0.0-beta83 based on GDevelop.js 4.0.98-0-release”

I installed this one because it is the most updated version in the Arch user repository.

But if you say it is already fixed, I may install a newer version by myself.

Edit: I posted the text before it was completed.

The packages on lib are not updated often. These links are updated by someone else than the GDevelop team.

If you want the lastest build it’s better for you to subscribe you on the gdevelop repo on Github for get the notification about the releases.

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