I’m making an infiniti jumper in which the platforms are randomly generated, but sometimes they overlap, and I don’t want that to happen because it makes the platforms too big and some even ugly, and I don’t want to delete them when they overlap because that sometimes makes the platform too far away and impossible for the player to make the jump.
the event “separate objects” works fine, but there is anyway to make is separate only on the X of the object ?
I couldn’t get it to work either, but I made some changes to the platform generation code and now I can just delete them without any major problems, and also thanks for answering me!