How do ı show player Hit Numbers

How can I make the character’s damage appear as text when the character hits an enemy?

example: Steam Workshop::Hit Numbers

Just add a new text object to your game, then create an instance of it when an enemy gets hit with the appropriate string (the damage the enemy took).

Perhaps you can then add a tween (or similar) to fade out and delete the text after a second or so. Or just use an object timer for this.

yes that worked. I have one more question. I want to extract the atk of a main character and the df of the enemy with a bitmap, but I don’t know how to do it or I’m doing it wrong.

edit:sorry i solved the problem now i just added a new variable and added and subtracted that variable and printed it to the bitmap