Hi guys,
How do I stop a coin from reappearing?
A simple platformer, 3 coins a level, if they complete the level, how do I stop the coins they collected from coming back when they re-try the level?
Global Variable for all 3 coins, separately?
Global Variable for all 1 coin, and use instances?
Separate sprite for each coin?
Other?
In this way the coin is no more created if you start the scene again. Take off “set coin1 to 0” and add “at the beginning of the scene” in conditions for creating just one coin