How do i stop my object from being repelled from platformers

How do I stop my platformer object from being repelled from the platform? I want the character to be touching the ground, but no matter what I try he won’t go on the ground. Before I added his platformer object behavior he used to walk on the line where I placed him, which was on the platform.

Project files (optional)

Insert a minimal game showing your issue in a .zip or .

My guess would be your collision mask for either the character and/or platform might be larger than the animation.

https://wiki.gdevelop.io/gdevelop5/objects/sprite/collision-mask

Can you please show us the player collision mask ?


Thanks,
J

Thank you! Yes, the problem was the collision mask. I’ve now fixed it and everythings running smoothlyS!

2 Likes

Thank you! Yes, the problem was the collision mask. I’ve now fixed it and everything’s running smoothly now!

1 Like