I just found out that the old Text entry is replaced by a new one called Text input. I often use Text entry to get positions from an Arduino sending a number or a character followed by a return to GDevelop via usb. With the new Text input that doesn’t seem to work. The first problem I noticed is that the Text input is not activated until the user clicks with the mouse in the text field. Also earlier I could write some code such as ToNumber(name_of_textinputobject.String()) everytime a return key is sent. That doesn’t work anymore. Is there a solution to this?