Hi guys,
I just found out that the old Text entry is replaced by a new one called Text input. I often use Text entry to get positions from an Arduino sending a number or a character followed by a return to GDevelop via usb. With the new Text input that doesn’t seem to work. The first problem I noticed is that the Text input is not activated until the user clicks with the mouse in the text field. Also earlier I could write some code such as ToNumber(name_of_textinputobject.String()) everytime a return key is sent. That doesn’t work anymore. Is there a solution to this?
I suspect there are a few missing features from the new test entry object. Like you say, there’s no way to get focus on the object until the user clicks on it. And it also gobbles up the return key press - I can’t detect a return key pressed when the input text object has focus.