I trying to make a tree, where the one object (leafs) is in front of the player and second object (wood) is behind the player. But I want to make them as custom object, so I tried and its isn’t working. I have these objects that their Z is below and above the player’s Z, but its still not working.
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It’s not possible, but don’t need to split the object to do what you want. You should use the Y-sort behavior and set the objects origin on the ground.
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Internally, the children objects inside a custom object are on their own layer. The Z-order of the objects inside the custom object have no relationship to the Z-order of objects on the same layer that the custom object is on. The custom object itself (as a whole) has a Z-order for its position within the layer that it’s on. The entire custom object can either be in front of or behind other objects.
Hi @Keith_1357!
I had to read this sentence several times before to understand it! ![]()
Beautiful lyrical flight, I must say, even if I am not English ![]()
A+
Xierra
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