How to apply force to all objects that appear from the object spawners?

Hello!
I had a problem creating an object spawner. I want а objects fly up from all objects spawners on the scene, and then fall down. But this behavior is working only for the first object spawner. On the other object spawners, the objects appears but don’t fly up.



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Are you using the physics behavior? If so, you need to use the physics actions to apply some form of force. They have the atom like icons.

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Thanks a lot!)) I used physical behavior, but I added force with an action without the atom icon.

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