How to change the elasticity of a physics object in gdevelop?

How do I…

I am supposed to make a Basketball game in my school project. The Basketball is suppose to bounce

What is the expected result

I want it to bounce so that when I drag my mouse on it and pick it up, the ball will fall and bounce.

The funny thing is, I went into physics 2.0 behavior and tried to find the setting used for elasticity, or how well it bounces. And I couldn’t find it. Does anyone know?

The best physics setting to modify to that is the restitution value in the physics behaviour. The higher the value, the bouncier the object becomes.