I want a new Scene Shader type (cause I don’t know JavaScript to make my own):
Color Tint
The developer would be able to set the color and intensity of the tint. (and maybe even have a second color/intensity for a gradient?)
Let’s say I have one tilemap object for grass and rock floor. I have the normal area (grass and rock) with no tint, and I have a fire area (rock only) with a red-ish tint.
Without this new shader, I would have to make a whole other tile set for the new area.