I need to check if two of the point objects have the same value (sigma = true).
How it should work:
player colides with point, it changes the value of point to true, player colides with other point, both points have the same value, the player turns green.
I have already tried multitude of combinations of pick all instances, for each object and putting them into a group, nothing works tho.
I can think of at least 2 ways.
You can check if the sigma object variable is false inside a NOT condition. The NOT condition inverts the result.
Or you could check if the object variable is true and then see if the currently picked object count is 2 or in my example, the number of objects in the scene.
Other people are likely to have other methods.
I used an object named Toggle and I rotated a text object so Iād have a visual feedback.
It worked for me, thak you very much!
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