how can i make an event that checks if a physics object is falling down? thanks
Check if the linear velocity of the object > 0.
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Can’t believe I hadn’t thought of this, thank you
i did make my own physics but now i cant find a way to know if the player is moving up or down (if he is falling)
i did make my own physics because i did not found a way to change the gravity.
What’s stopping you from changing gravity effects via actions? You can modify world gravity or apply a negative gravity scale on individual physics objects: