Hi everyone!
I want to create a slingshot-style mechanic in GDevelop 5 where:
The player touches and drags on the screen to aim.
Aiming dots appear to show the trajectory.
When the player releases, the projectile is launched in the opposite direction.
I’m looking for the best way to:
Make the aiming dots appear correctly while dragging.
Apply force to the projectile so it moves in the correct direction when released.
If anyone has suggestions or a working method, I’d really appreciate the help. Thanks!
need asap… i have game ham 20 hrs left