I’m trying to create a game that has random level generation as a core feature. I tried out the dungeon generation extension but it seems to make a lot of errors and is pretty wonky. Not sure where to start, any ideas on how to approach this? Any advice would be appreciated.
Below is the type of gen I’m trying to achieve, which now I do realize can be a little complex but I feel like a simplified version can still be made.
thx for the help everyone ![]()
(I understand, the idea’s a little complex)
