How to delete one by one objects if all are placed in scene. Let’s say the object is a ball and has multi animation. When I click on the object the animation is changed on one object but when I press delete button all objects are deleted.
I tried to put variable on ball to set (PickedInstancesCount(Ball) ) but doesn’t work. Any clue?
I want to delete only one object when I press the button. For example if all are “Green ball” when I press delete above the object supposed delete only 1 object which I press.
If you reach black you create delete button
But now you can either click delete button or again click on ball and ball will go again Red > Green > Black > Red > Green > Black
Until you press delete?
So after like one cycle you wanna create delete button for such ball?
No when I press the ball, Green > and Black will shows delete button without cycle.
So, when 2 green in the scene after I click on delete button above one of them it delete both ball (Green). I need only 1 ball without effecting the others