I wanna make that the text shows what key needed to be pressed as example
“To move left press A” if someone changes key binds to Left it will change to “To move left press Left”
i made an option that can change key binds of control
"To move press " + Controls.Key_left
Ow thank you it works😅
Say hello to your new best friend
https://wiki.gdevelop.io/gdevelop5/all-features/expressions-reference/#game-window-and-resolution