How to group objects

these are 2 of the same sprite but i need help figuring out how to group them cause they have to look like a cone for my flashlight but if i manually just make them turn towards the cursorx and the cursory it glitches and they turn around everywhere so i need to group them and btw using a sprite that looks like this < wont work cause i tried

You don’t edit sprite itself (IMAGE) you edit its collision mask as i told you in your other post

If you insist on this method
Then simply do it first for one object
Change its center position to center position of your light object
And now change its angle to light object angle with some offset i think 25 or -25 would be enough
Maybe 45

And i am not sure if just changing position of blocking object will do
Maybe you will need to change it to LightObject.CenterX() + XFromAngleAndDistance(LightObject.Angle() -25 , 60)
LightObject.CenterY() + YFromAngleAndDistance(LightObject.Angle() -25 , 60)

Hi Sir Bob..if you look back at the other thread zero did show you how to add another collision mask. Click add collision mask. You could if you are going to use two objects use a scene variable for the angle and set one objects angle to that var minus 15 degrees and the other to plus 15 but it’s easier with two collision masks

thanks for the help ill try it

thanks i guess ill try that out