How to locate an object between two other objects?

How to I make an ObjectThree locate itself between ObjectOne and ObjectTwo at all times?

I think you can position it at one.X - (one.X - two.X)/2 ; one.Y - (one.Y - two.Y)/2 … something like that :grin:

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Gruk was pretty much right. Just replace the - with + and you should be good.

(ObjectOne.X() + ObjectTwo.X()) / 2 on x axis
(ObjectOne.Y() + ObjectTwo.Y()) / 2 for Y

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This works