I was trying to make a falling enemy similar to the ice spikes in super Mario maker. How can I make a spike that falls when the player is under it? Thx!
One way of doing it, but there are several:
Place your spike, and add an event:
condition: the X position of player is more than (X position of spike minus 50 pixels),
action: apply a force to spike at 90° angle.
Or just x position. .
Got the job done awesome thx!
This works but is there a way to activate only the one spike thats above the player? I tried it with multiple spikes, and all of them fell when the player was under them.
Sure, you’ll need to put your events inside a for each event. You’ll find it in the big plus in the top right icons.