First of all, please excuse me for my poor English. My native language is Chinese. The game is turn-based, and I have previously solved the method of selecting enemies to attack randomly, but the current battle is very monotonous, so I now want to implement a simple card system similar to Slay the Spire. I tried the Object Stack plugin, but I don’t know how it works. Is there a way to make a system very simply for me now? I think I will use very few cards, can I use obj to compose them? And is there a way to add or remove them during combat?
If this system is too complex, which simple cases should I learn first?
In order to make a card system, what you need are:
Card Animations + How to display them
What those cards can do
Way to shuffle(draw) / discard / add / remove cards to your deck / hand
For my plugin / extension I use this
It can help you shuffle your cards then you make a loop to display animation of cards in order like this
[Card with variable value of 1] Animation set to CardArrayList[1]
[Card with variable value of 2] Animation set to CardArrayList[2]
Repeatedly…