I’m working on an game called Mashin Dungeon and I’m trying to make a battle system like the Old Final Fantasy & Dragon Quest.
With turn based combat like the jrpg of the Snes & Ps1 Era.
Please help me to do a turn based battle in the Gdevelop Engine?
Hi, RapaGamez has an example that could be interesting for you. The download link of the project is under the video GDevelop 5 Tutorial/Example - RPG Battle System - YouTube
I am back and I’m finally figure out how to make top down sprites movement without an tutorial and getting a hang of it.