I tried to make ambience system, i made timer activate ambience at random numbers by making it use variable, but only one ambience works and sounds immediately when the game starts even thought minimum time is 10, if i delete it, next ambience that’s first in the order will be like that
I’m guessing that at the start the very first event won’t get actioned for 1 second, which means Ambience remains 0 and the second event gets actioned (because it repeats every 0 seconds).