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I am trying to make my character change direction (left/right) automatically whenever the player runs into a wall. (Think of the mobile game Dont Touch the Spikes)
When I run the game, the player should stay still until the left mouse button is pressed. Once the left mouse button is pressed, the player should then begin moving to the left automatically until they reach a wall. Once they reach a wall (Boundary) they should stop moving left and begin moving right
What is the actual result
When running the game, the player automatically begins moving to the left and does not start moving to the right when touching the side of the Boundary object.The player will only start to change direction if they are on top of the object.
The Boundary Object has Physics 2.0 and Platform Behaviors