How can I make my shadows consistent? I want it to look like the light is coming from the same angle, no matter how the object is rotated. Below are pictures of what I would and wouldn’t like
the shadow is an object? you could use 2 objects (sprites) and bond together so both move in the same direction
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The shadow should be a separate object, and then you can make every shadow’s position be something like MainObject.X()-50 and MainObject.Y()+50
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