I want to do the treasure box effect, I click on the box and then 10 different objects should appear in the center of the screen.
If the objects are different, it will be a bit difficult to automate it, but it’s feasible.
The easy way is to put 10 create object actions
If they’re the same object with different animations, you can use the repeat event with a variable to display the proper animation for each one.
An approach could be to add the 10 different objects to a group,
name each object like item_0, item_1 and so on to 10
then in the click action you can do
Begin of the scene
Action: add variable items_counter = 0
On click Treasure box
Repeat 9 times:
Among the ObjectsGroup create “item_” + VarableString(items_counter)
set items_counter +=1