How can I make an object increase it’s speed/force as time goes on?
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Start a timer, and use it as multiplier for the speed/force.
How do I achieve this
when you’re setting the force value/amount use this expression:
yourObject.Variable(iniSpeed) * yourObject.ObjectTimerElapsedTime(“yourTimer”)
***Assign a value to iniSpeed variable. ***
And don’t forget to start yourTimer with a condition.
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