How to make object to have shadow while at the same time also got affected with lighting effect

When I add light obstacles behavior to an object, other objects above it became dark.

Now when I add stone object above lighting layer and also above another object that act as shadow it become visible but won’t be affected by lighting effect(bright when close - dark when far) and I can’t add another lighting layer for this. How to have shadow effect on object and also lighting effect on it?

By using distance to object and changing the tint I can make somewhat acceptable “lighting effect”.

I think it’s assumed that the lights shine on the ground, and don’t shine on the top of topdown objects, unless the objects are directly “under” the light source.
Refer to the Lights example project for details.