Hello can you guys help with this problem, this game has 3 levels it is a horror 3d game and i want the player to save the game in level 2 and level 3, the level 1 is just the spawn point. What i try to do is when the player click the continue in mainmenu it will change the scene to the saved level. here is the events that i used. it is my first time making a game
I already try it but it didnt load when i click “Continue”
I see 2 actions to load there
Yet i can’t understand what you are loading
Now i may sound crazy but if your levels are different scenes then i dont think you need save and load at all.Hear me out, Just make a global Variable lets say called “spawn point” type number set to 1 as level one. If continue is pressed and Spawn point(Global Variable) is 1 change scene to level 1 scene. Then if player gets to level 2 then set Spawn point to 2 and then when level 3 then spawn point to 3 too and if continue is pressed and Spawn Point is at 2 or 3 the same scene level will open… Get it??
But now here the thing. You will need to save and load only that global variable caled Spawn Point so the progress really does save.
Get it???
Thank you guys but i already solve the problem my classmate already help me